AI Insights · Timothy · October 2022
Top 5 Soccer Games on Android in Croatia Q3 2022
Discover how the top 5 soccer games performed on the Android platform in Croatia during Q3 2022, based on data from Sensor Tower.
Throughout the third quarter of 2022, the top 5 soccer games on the Android platform in Croatia exhibited varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance:
Soccer Superstar showed a declining trend in weekly downloads, starting from around 2.4K at the end of June and dropping to approximately 756 by early September, before rebounding to 1.7K in the last week of September. The game maintained a steady number of active users, fluctuating slightly but ending the quarter with about 15.4K.
EA SPORTS FC™ Mobile Soccer experienced a decrease in weekly revenue, starting at $1.5K at the end of June and falling to around $477 by the end of September. Downloads also showed a downward trend, beginning at approximately 1.9K and reaching a low of about 762 in late August, before climbing back up to 1.5K by September end. Active users remained relatively stable, hovering around 24K throughout the quarter.
Top Eleven Be a Soccer Manager had a fluctuating revenue pattern, peaking at $2.9K in late July and settling at around $2.5K by the end of September. Downloads saw an increase mid-quarter, rising from around 566 in early July to 1.5K by mid-September. Active users displayed a slight rise, ending the quarter with approximately 8.8K.
Head Ball 2 - Online Soccer maintained relatively low revenue, with slight increases from $58 in early July to $87 by the end of September. Weekly downloads showed a consistent pattern with minor fluctuations, starting at around 662 and reaching 822 by the end of the quarter. Active users saw a slight increase, finishing September with about 7.9K.
Football Strike: Online Soccer had a stable revenue with minor variations, starting at $104 at the end of June and ending at $65 in late September. Downloads decreased from approximately 1K in late June to about 609 by the end of the quarter. Active users remained stable, fluctuating slightly but ending with around 14.3K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.